I played Mass Effect 3. Most of the world seems to hate the ending. On the wrong side of a technocalypse featuring Tricia Helfer as a robot yet again
, I adored it.
This post will detail some of why, although I don't intend to get into a detailed rebuttal of the criticisms of the ending and its apparent tonal and logical diversions from what came before - I may do so at some point, when I want to actually discuss what I thought the game and the ending was
about, but this is actually more of a post about artistic intention, the purpose of authorship in a shared world, and how the meaning of an ending can vary depending on the experience of the story. A lot of these thoughts relate to my experience of hating the end of Battlestar Galactica so much I created an alternate fan-edit of the last half-season titled Battlestar Redactica
. Obviously that makes for a fairly large and ironic counterpoint to my current position. ;)
Broad spoilers follow. ( Infinite shades of meaning in singular events. )
And anyway...there's what I think about that.
This post brought to you with many thanks to nightxade
for letting me bounce most of these ideas off her in email form. ♥